
Game 2: Odd/Even Total Kills?
Open on Polymarket →Odd or Even: The Kill Count Coin Flip Hiding in Plain Sight
Prediction markets have a wonderful habit of turning complex sporting events into something resembling a coin toss, and this Anyone's Legend vs Top Esports matchup is a perfect example. The market in question tracks whether the total combined champion kills in Game 2 of this League of Legends series will land on an odd or even number - a question that sounds trivial until you realise it genuinely matters to a non-trivial number of people with real money on the line.
Anyone's Legend and Top Esports are two well-known names in the Chinese LoL competitive scene, and a series between them is rarely short on action. Kill counts in professional League of Legends can range from a tidy sub-20 affair to a chaotic 50-kill bloodbath, depending on how aggressive both teams choose to play. The parity of that final number, however, is essentially random from a strategic standpoint - no coach is drawing up plays to finish on an even number.
What the Market Is Saying
Right now, Odd sits at 51.5% and Even at 48.5%, which is about as close to a true coin flip as prediction markets ever get. The 3-percentage-point gap is narrow enough that it likely reflects nothing more meaningful than slight noise in early trading rather than any genuine informational edge. With only $54.89 in 24-hour volume, this is a low-liquidity market, which means even a modest flurry of bets can nudge prices visibly without signalling much about the real probability.
The key scenarios here are straightforward. If the game is played normally, one side wins by pure arithmetic luck. If the series gets decided before Game 2 is even needed - say, Anyone's Legend sweeps or gets swept in Game 1 - the market resolves 50-50 for everyone, which is the rare case where both sides can feel equally disappointed. A remake of the game also resolves based on the fresh game only, so no double-counting of any early chaos.
Executions - deaths caused by turrets, minions, or neutral monsters where no champion gets kill credit - are explicitly excluded from the count. So a player dramatically running into a turret to avoid giving the enemy a kill does not affect this market. Professionals doing something dramatic for nothing: very on-brand.
What to Keep in Mind
Markets this close to 50-50 with low volume are essentially telling you that nobody has a strong view, which is the honest answer when the outcome is driven by arithmetic parity rather than skill or strategy. The market suggests participants see this as genuinely unpredictable, and for once, the market is probably right. Anyone watching the game should know the final kill tally is what matters here - not who wins, not the scoreline, just whether that last kill tips the number odd or even.
FAQ
Q: What counts as a kill for this market?
A: Only champion kills count - these are kills where an enemy champion receives credit for eliminating another champion. Executions do not count. If a player dies to a turret, minion, or neutral monster with no enemy champion getting kill credit, that death is ignored entirely when tallying the total.
Q: What happens if Game 2 is never played?
A: If Game 2 is skipped for any reason - whether the series is already decided after Game 1, a team forfeits, or the game is canceled or delayed beyond 7 days - the market resolves to 50-50, meaning all positions are refunded proportionally regardless of which outcome participants backed.
Q: Where does the kill data come from, and what if the source is slow to update?
A: The primary data source is gol.gg, a dedicated esports statistics platform. If gol.gg has not published the final kill count within 2 hours of the match ending, resolvers will fall back to a consensus of credible reporting from other sources to determine whether the total was odd or even.
What traders are saying
There is not much visible discussion around "Game 2: Odd/Even Total Kills?" on Polymarket yet - at least among the most upvoted comments.


